A better way to describe how to understand a person’s experience (thanks Gavin!)
How persona spectrums champion real user needs
Source: Kill Your Personas. How persona spectrums champion real… | by Margaret P | Microsoft Design | Medium
A better way to describe how to understand a person’s experience (thanks Gavin!)
How persona spectrums champion real user needs
Source: Kill Your Personas. How persona spectrums champion real… | by Margaret P | Microsoft Design | Medium
This article goes a good job of refreshing the topic of personas and journey maps and integrating them into your design work.
Most personas and journey maps are dead shortly after arrival. A common reason why these documents are abandoned is that they eventually no longer represent the current customer or the latest business objectives. This article describes the common pitfalls associated with these projects and offers practical advice that your team can use to ensure a healthy long life for your personas and journey maps.
Source: Keeping Personas and Journeys Engaging and Relevant | UX Booth
Very well written and I can see this resource being used as a launch pad for any UX related project. Find a task, quickly see the pros/cons, caveats AND jump right to the methods to do them effectively and efficiently.
A set of challenges to practice UX design skills.
Source: UX Design Challenges | UX Tools
Loving the problem is critical because your technology will age and become obsolete. If you love the problem, you will happily change how you solve that problem to do it better. If you love the technology, you will care more about your method than the result, putting you out of alignment with your customers.
Do you know what the geospatial product trap is? It’s when we fall in love with the technology, not the problem.
Source: The Geospatial Product Trap | Sparkgeo
You can definitely see it in people when they talk about a certain type of technology. It’s like they have blinders on and forget about whether or not the solution has the budget, skills/knowledge, resources and capacity to maintain it. It sort of reminds me how developed nations used to bring solutions to developing nations in the past – it just falls apart after they leave.
A set of useful guidelines and principles for creating accessible experiences.
Source: Microsoft Design
Is “over-notified” a thing?
Notifications today impede our focus, get in the way of our plans, cause cognitive overload, and are too often devoid of meaning. Here’s how we can improve.
Source: Shit’s broken: why we need Mindful Notifications & how to Design them — This Too Shall Grow
Side note, worked on this project (first in B.C. government): gov.bc.ca/airquality-subscriptionservice
Inconsistent product functionality, wildly differing UI components, and conflicting terminology – here are three steps to avoid design debt.
Source: Tackling complex design debt: a three-step framework | Inside Intercom
Where is intellectual courage in the age of Twitter? https://www.theglobeandmail.com/opinion/article-where-is-intellectual-courage-in-the-age-of-twitter/
Not sure why, but the song “Let it go” from the movie Frozen comes to mind…
Ideas are powerful—but they don’t always work for our good. Learn how to know when it’s time to let go of an idea so you can feel more peace and happiness.
Source: How to Know When It’s Time to Let Go of an Idea » Design.org
Updated