Tag: feedback
-
Design Principles: a guide to less shitty feedback – Apegroup — Behind the Screens – Medium
It’s funny, I have seen so many UX Designers not take criticism well. They often default to place all the blame on the client/product owner. Design Principles are a set of statements that communicate what we want from a project or product. It’s a way for everyone to agree on a couple of core principles…
-
The User is Not Always Right – Flexport Design – Medium
Listen to users—Design for the root problem Source: The User is Not Always Right – Flexport Design – Medium
-
Design Criticism and the Creative Process
In every design project, at some point we quit what we’re doing and share our unfinished work with colleagues or clients. This begs the question: Just what does the critique do for the design and the rest of the project? Do critiques really help and are they necessary? If so, how do we use their…
-
Discovering the Table Stakes and Delighters | UX Booth
Designers can mitigate this risk by using a combination of Kano Model and outcome driven interviews to probe for features that will truly delight customers. Source: Discovering the Table Stakes and Delighters | UX Booth